It's time to stop using the Kelvin scale for display calibration

The Kelvin scale has always been relatively simple to understand in the context of display calibration. Choose a higher value and your display white point will be bluer; choose a lower value and it will be yellower, etc. But this is where the simplicity stops and the confusion begins. What do we do if the white point appears to be magenta or greenish? And why doesn’t the display calibration Kelvin value correlate with the value of our lighting? In other words, why does calibrating to ~5700 Kelvin match 4100 Kelvin lights? Why can’t we calibrate to 4100K to match 4100K lights? So…